AI Insights · Timothy · July 2024
Top 5 Racing Games on Android in Norway: Q2 2024 Performance
Discover the performance trends of the top 5 racing games on Android in Norway for Q2 2024, based on data from Sensor Tower.
In the second quarter of 2024, the top five racing games on the Android platform in Norway showcased varying trends in downloads, revenue, and weekly active users. Here's a detailed look at their performance:
Race Master 3D - Car Racing from SayGames Ltd experienced fluctuating revenue throughout the quarter, peaking at $131 in the week of April 8 and dropping to $25 by mid-June. The app's downloads showed a slight decline, starting at 812 in early April and ending at 593 by late June. Weekly active users also saw a decrease, from 5.1K in the first week of April to 4.1K by the end of June.
Car Race 3D: Car Racing by Zego Studio showed a notable increase in revenue towards the end of the quarter, with a peak of $46 in the week of June 10. Downloads remained relatively stable, ranging from 212 in the first week of April to 431 in the last week of June. Weekly active users saw a steady rise, starting from 692 in early April and reaching 1.1K by the end of the quarter.
Bridge Race from Supersonic Studios LTD had minimal revenue fluctuations, with a peak of $12 in the week of June 10. Downloads showed a downward trend, beginning at 589 in early April and dropping to 259 by the end of June. The app's weekly active users also declined, from 2.9K in the first week of April to 1.7K by late June.
Real Car Driving: Race City 3D by Botanica Global had negligible revenue throughout the quarter. Downloads fluctuated, peaking at 491 in early June before dropping to 0 by the end of the month. Weekly active users also showed variability, starting at 484 in early April, peaking at 894 in mid-June, and then dropping to 489 by the end of the quarter.
Drift 2 Drag from HyperMonk Games experienced low revenue, peaking at $19 in early April. Downloads varied throughout the quarter, with a high of 599 in mid-April and a low of 122 in early June. Weekly active users remained relatively stable, starting at 1.4K in early April and ending at 1.6K by late June.
For more detailed insights and data on these apps, visit Sensor Tower.